Oculus dreams about a MMO uniting over 1 billion of players simultaneously. It was announced by Oculus CEO Brendan Iribe during a TechCrunch Disrupt 2014, a conference that takes place these days in New York. The main problem here is the network platform, powerful enough to provide an interaction between such an immense number of users. Facebook that acquired Oculus for $2 billion is considered to be an excellent starting point in this ambitious affair.
Oculus developers imagine an unusual MMOG as a meta universe consisting of several interconnected virtual worlds. One of its main features should be the feeling that you talk with another person in a real world.
But first and foremost Oculus should prove virtual reality is able to support a realistic interaction that is the core principle of VR technology. Oculus top management is also deeply convinced that VR will be one of the most studied areas of technology in the coming decade.